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UI/UX Design
Game analysis
An analysis on Miro
This document contains the research that I have done on several hyper-casual games and PVP games for UI/UX.
This analysis details my observation of the different games' UI & UX. It also contains notes on the wireframes as I broke down the various screens.
Through this, I have learned and refined my research and analysis process.
Screens that I worked on
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